Game review: Wolfenstein: The Old Blood - prequel with zombies added
The Old Blood comes off as the ideal expansion, with extra missions, more weapons, a quicker pace and plenty of stealthy breaks when we need it.



Last year's Wolfenstein: The New Order was a genuine surprise. The game didn't break the FPS mould, but ticked all the boxes we were looking for, paying tribute to the classic 1990s shooter while boasting the nostalgia factor through a wonderfully familiar alternate-reality world.
Engaging, hat-tipping revisionist story? Yup. Beautifully horrific steampunk world full of swastikas and steel-toed soldiers? You bet. Awesome what-if Nazi tech featuring laser rifles and metal dogs? It's like they took our childhood 16-bit dreams and turned them into next-gen reality - which makes The Old Blood a suitable name for its quick-in-the-build follow-up.
Both a prequel and an expansion pack, although also available as a standalone for the PS4, Xbox One and PC, the game never strays too far from the original. Combat is amplified, stealth is heightened and the now-requisite zombie addition is fulfilled.
The game's six-hour campaign starts off slowly - the opening Castle Wolfenstein chapters are a bit weak. But once players escape and the face-offs kick in, Old Blood hits its stride. There are two ways to take down the Nazi scum: take the stealth approach or go in guns blazing with the help of new weaponry. Both are surprisingly satisfying.