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Review | Assassin’s Creed: the novel of the movie of the game is silly but fun

With Christie Golden’s grandiose prose, the novelisation of the Assassin’s Creed movie isn’t a complete waste of time

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Michael Fassbender in the Assassin’s Creed movie.
Assassin’s Creed: The Official Tie-In
by Christie Golden
Penguin

Before reading Christie Golden’s novelisation of the Assassin’s Creed movie, I knew three things about the massively successful, multi-format franchise. First, it’s a video game invented, essentially, by creative corporation Ubisoft. Second, there’s a pirate character called James Kidd (actually Mary Read in disguise). Third, Assassin’s Creed rivals Star Wars for spin-offs. This is Christie Golden’s second addition to the series pub­lished in December alone. The Dan Brownish plot essentially retraces the relationship between gamer and on-screen pixels – 21st-century human Callum Lynch was, in a past life, Aguilar de Nerha, a de facto member of the Assassin’s brother­hood. The high concept is that by witnessing Aguilar fight the dastardly Templar Order, Callum develops the skills (or possibly the delusion) to confront their modern-day incarnation: Abstergo Industries. It is very silly, but worth it for Golden’s grandiose prose which I decided was a parody of knightly excess.

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James Kidd is a freelance writer based in Oxford, Britain. His writing has appeared in The Independent, Literary Review, The Observer, The Daily Telegraph, The National, Time Out and The Jerusalem Post among others. He hosts the This Writing Life podcast (thiswritinglife.co.uk), featuring interviews with writers such as Hanya Yanagihara, David Mitchell, Amit Chaudhuri and Meena Kandasamy, and co-hosts Lit Bits (litbits.co.uk), named by The Observer as one of its top three literary podcasts.
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