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Video game: Bioshock Infinite

The first Bioshock was an instant classic, breaking free from the first-person shooter mould by focusing as much on its original sci-fi story and imaginative steampunk visuals as its exciting gameplay.

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If there's ever an exhibit to be brought forth in the trial against the erosion of video-game originality, Bioshock Infinite is a prime example.
Pavan Shamdasani

Irrational Games
 

The first Bioshock was an instant classic, breaking free from the first-person shooter mould by focusing as much on its original sci-fi story and imaginative steampunk visuals as its exciting gameplay. Similar things can be said about the second in the series, Bioshock 2.
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If there's ever an exhibit to be brought forth in the trial against the erosion of video-game originality, Bioshock Infinite is a prime example. The game reconfigures all that's great about the first entry and has added so few new features that it practically stands as a mirrored counterpart. The developers have even packaged the original Bioshock as a freebie, so you can do your own comparison.

Here's a little help: airborne city versus subaquatic city, hardened hero Booker versus hardened hero Jack, evil religious prophet versus evil business magnate, tonic boosts versus injected boosts, shooting people versus shooting people.

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It's the latter that will bring in the fans and for a game where the principal objective is to shoot lots and lots of people, Infinite succeeds.

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