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Review | Borderlands movie review: not even Cate Blanchett can save this video game adaptation

  • This video game adaptation fails to push the right buttons, despite Cate Blanchett’s best efforts, although it does capture the game’s feel

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Cate Blanchett as Lilith in a still from Borderlands (category IIA), directed by Eli Roth. Kevin Hart and Edgar Ramírez co-star. Photo: Katalin Vermes/Lionsgate

2/5 stars

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After sophisticated video game adaptations like HBO’s The Last of Us, we go back to basics with Borderlands.

Based on the console series from Gearbox Software, Eli Roth’s ensemble is a messy sci-fi shoot-’em-up that is unlikely to thrill either devotees of the game or newbies to this fantasy world that rips off Mad Max, Avatar and Star Wars.
Australian actress Cate Blanchett, reuniting with Roth after 2018’s children’s fantasy The House with a Clock in Its Walls, plays Lilith, a hard-bitten bounty hunter with mommy issues.

In the midst of her latest job, she receives an offer she can’t refuse from the mysterious Atlas (Édgar Ramírez). He wants her to find his missing daughter Tina (Ariana Greenblatt), who has been kidnapped by one of his own soldiers, Roland (Kevin Hart).

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His urgency to retrieve Tina is not out of fatherly concern, but from the belief she is the daughter of Eridian, meaning she has special powers to open something known as The Vault.

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