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Game reviews: Kingdom is big and beautiful but somewhat frustrating, and Mushroom 11 is simply mind-bending

The 2D side-scroller has hidden depths but Mushroom 11, a symphony of blobs and puzzle-solving, taxes the powers of description

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Why you can trust SCMP
Kingdom looks just like a side-scroller but is actually a strategy adventure.
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Noio/Licorice

There's a retro revival going on in the game world, and it's not just nostalgia. Independent developers are taking classic eight- and 16-bit graphical styles, mixing them with creative flair and sentimental love, and presenting them to gamers as their own distinct art form.

Yes, art, for anyone sneering right now. is a prime example, a Windows, OS and Linux game that harmonises minimalistic aesthetics with simplistic gameplay mechanics. On the surface, it's a 2D side-scroller, but beneath, it's a large-scale real-time strategy adventure where you're a ruler out to create a kingdom.

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At the start, your randomly generated king is entrusted with nothing more than a fistful of coins, a handful of workers and maybe a hint or two, before being sent out into a mysteriously large world to stake his claim. The twist being, like many a modern-day monarch, you have little power. Your character can only move left or right, and decide where to spend your cash. The fate of your realm is truly in the hands of its people.

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