Review | Game review: Rime is a journey through a dreamscape that packs real emotional heft
Despite its tumultuous development, this third-person puzzle adventure is a beautiful success, meditative and a little melancholy, as a boy finds his place in the world
Rime
Tequila Works/Grey Box
5/5 stars
The story begins with a stormy sea, a flash of lightning and a shipwreck. A boy washes up on a deserted island and, with nary a word of exposition, embarks upon an epic journey.
Tequila Works’ third-person puzzle adventure has been touted as an homage to Fumito Ueda’s Ico and The Last Guardian. But while they share some striking similarities, telling the story of a youngster tentatively finding his place in a big, confusing world, Rime takes the material in a melancholic direction that’s very much its own.
First announced in 2013, Rime (for PC, PlayStation 4, Xbox One and Nintendo Switch) has endured an appropriately tempestuous development, often sailing as close to the rocks as its ill-fated protagonist. Initially conceived as an action RPG, it was wedded first to Microsoft, then to Sony, before Spanish indie developer Tequila Works (also behind this year’s well-received The Sexy Brutale) reacquired the IP, making it available on multiple platforms.